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Sunday, August 27 • 12:00pm - 4:00pm
D&D 5e: The Archmage's Cure LIMITED

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Limited Capacity seats available

“I know I have asked much of you already and I should not ask for more. I am in need of help once more.”

Arannis seems older now as if centuries of emotional weight have descended upon him. He moves across the room to a small box and works the puzzle lock that opens it. He turns and slowly walks to you, with a large silver key he pulled from the box.

“You will need this key to bring me the Allstone. The Vault has been warded against thieves so that only an archmage may enter without setting off traps and spells and well, no archmages seem to be up to the trip just now,”

His voice trails off and he pauses in the center of the room, “It is an otherworldly place…”

As if slapped, he abruptly straightens and walks the floor with purpose to hand you the key with a laugh, “I promise you, this is the last time I will ask you to save my life.”

The wizard walks to a nearby chair and falls into it, his energy reserves spent. He slowly raises a glass of wine in the air to toast, spilling some as he struggles to hold it steady.

“I wish you luck in your quest,” he says as he drains his glass, “but please hurry. Time is running out for me.”

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A dungeon crawl through a magical Vault for a group of pre-made heroes, but with my homebrew rules. Multiple feats, lots of criticals, and wild rule changes to let you be Epic and Awesome.  Pregen Characters are here.

GMs
avatar for Christopher Colbath

Christopher Colbath

GM, PLM Ventures
I like Epic, High Fantasy Roleplaying, where heroes solve big problems. If you find that interesting, come play in my games!My GM Code of Honor: Be a Fan of the PlayersLose the EgoSet the Mood and Telegraph Danger IntentionallyCombat is Dangerous and ExcitingMy Word is Law just... Read More →


Sunday August 27, 2023 12:00pm - 4:00pm MST
RPG 4
  Role-Playing Game
  • speaker Chris Colbath
  • Minimum Players 2
  • Maximum Players 7

Attendees (4)